Houdini FX Artist with professional experience across animated and live-action productions, including feature films, episodic television, and music videos. Experienced creating FX in Houdini and Niagara, with complementary skills in Nuke compositing, lighting, and look development. Comfortable working within studio pipelines and delivering shots to production deadlines.
Compositing and FX for animated and live-action productions. My work includes Nuke compositing and Houdini/Niagara FX on Armorsaurs Season 1, and Houdini FX for Zac Power while working within Flying Bark’s production pipeline.